Rumors from earlier this month suggested the studio planned a new Splinter Cell more like Assassin's Creed, with gameplay "similar to how Halo Infinite has done its open world." That detail is somewhat surprising since Ubisoft has made all of its big releases open-world for a while now. West confirmed the remake would be linear like the original version and not open-world. Producer Matt West said they're rebuilding it from the ground-up in Ubisoft's Snowdrop engine, improving its graphics, and updating its design to "match player comfort and expectations" while keeping the original spirit. While the company didn't outright say this is a remake of the first game in the stealth action series, that's the only game the interview mentions explicitly. The Q&A offers some solid details about the upcoming Splinter Cell project. Ubisoft posted an interview on Monday with the remake's creative director, producer, and technical producer. It's currently in a very early stage, and Ubisoft Toronto is still recruiting for the project. Although not confirmed, presumably developers are remastering the franchise's first game. Something to look forward to: Ubisoft announced this week that its Toronto studio is starting work on a Splinter Cell remake.
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